Guide to Citizen Science Games
ECSA Conference 2018
Our aim with this workshop is to bring useful and actionable gaming wisdom from successful citizen science projects to the broader citizen science community. Project stakeholders will showcase working examples to focus on both success and failure cases in gamification as well as the integration of citizen science into mainstream games. Gamification, when effective, can be a powerful tool for attracting a wide audience, engaging citizen science volunteers, and improving retention. Moreover, conscientious design can avoid deleterious impacts on data quality.
We will explore these considerations first through a series of speed talks that consider game-related aspects of motivation, engagement, retention, data quality, user experience, and design approach. Next, a rotating Q&A panel, moderated by Pietro, will draw from the plenary to consider issues raised in the first session and discuss the future of gaming in citizen science. In addition to bringing expertise from CitSci project stakeholders and the gaming industry, we will also invite scientists, non-experts and players to discuss gaming experiences.
To continue the conversation, let’s meet up on Tuesday evening at The Philosophes – a cozy brasserie a 4 minutes walk from the conference. Projects like Galaxy Zoo and MMOS started while chatting over a drink – hopefully this get-together will lead to new ideas too! More info about the keynote speaker coming soon.
There is limited space available, so please book your ticket via on EventBrite.