Guide to Citizen Science Games
ECSA Conference 2018
Our aim with this workshop is to bring useful and actionable gaming wisdom from successful citizen science projects to the broader citizen science community. Project stakeholders will showcase working examples to focus on both success and failure cases in gamification as well as the integration of citizen science into mainstream games. Gamification, when effective, can be a powerful tool for attracting a wide audience, engaging citizen science volunteers, and improving retention. Moreover, conscientious design can avoid deleterious impacts on data quality.
We will explore these considerations first through a series of speed talks that consider game-related aspects of motivation, engagement, retention, data quality, user experience, and design approach. Next, a rotating Q&A panel, moderated by Pietro, will draw from the plenary to consider issues raised in the first session and discuss the future of gaming in citizen science. In addition to bringing expertise from CitSci project stakeholders and the gaming industry, we will also invite scientists, non-experts and players to discuss gaming experiences.
Are you running a citizen science project and thinking of adding game elements to it? Do you want to turn a scientific problem into a game? Are you developing a game and want to add some real science to it? Or are you simply curious about citizen science?
Join us for this networking event and meet with people who have worked on citizen science games. This will be a great occasion to share experiences and to discuss possible collaborations. Projects like Galaxy Zoo and MMOS started while chatting over a drink – hopefully this get-together will lead to new ideas too! Thanks to our sponsor, Pro Helvetia, we will be offering finger food. There will also be a free drink for our first 40 participants.
Jennifer Couch works closely with colleagues across the NIH to support citizen science and crowdsourcing projects which bring new expertise and insight from the public into diverse research areas. Dr. Couch also works with the Federal Community of Practice for Citizen Science and Crowdsourcing to coordinate and share citizen science methods and resources. She will talk about how games fit into the big picture of open innovation and how critical effective partnerships are to these projects. She will draw examples from the diverse collection of research and science games, highlighting some lessons learned watching the development, launch and expansion of these games in the past few years.
There is limited space available, so please book your ticket via on EventBrite.